Thursday, June 26th, 2008 by Enrico
The fine folks behind TOJam have finally posted all of the games from this year’s jam. Among them is the game we created that weekend: “Mousetrap Mania“. We’re quite proud of how it turned out.
The game was semi-inspired by “ChuChu Rocket!“, a quirky puzzle game for the Sega Dreamcast that was developed by [...]
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Tagged: TOJam
Thursday, May 22nd, 2008 by Michael
TOJam was great fun, though I felt a little like a fish out of water. I haven’t used C++ in a while, and the last time I did anything serious with Visual Studio I had not yet gone to university.
As a result I spent most of my time writing game logic, the things which [...]
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Tagged: Gosu, Ruby, TOJam
Tuesday, May 13th, 2008 by Enrico
We’re back from TOJam!
It really was a crazy weekend. We worked day and night from Friday evening all the way up to the Sunday evening deadline. There were the highs and lows throughout: sometimes things were going well and on schedule and we were feeling extremely productive and sometimes we were pushing through [...]
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Wednesday, May 7th, 2008 by Enrico
Michael and I are registered for TOJam 3, an indie game development jam held annually in downtown Toronto. The jam is a mad three-day dash to create small, polished, fun games. The games need to follow a theme (this year’s theme is cheese) and must incorporate some images and sounds, such as a [...]
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Tagged: TOJam