Tenthline.blog()

Thoughts on web development and content management

Mousetrap Mania!

Thursday, June 26th, 2008 by Enrico

The fine folks behind TOJam have finally posted all of the games from this year’s jam. Among them is the game we created that weekend: “Mousetrap Mania“. We’re quite proud of how it turned out.
The game was semi-inspired by “ChuChu Rocket!“, a quirky puzzle game for the Sega Dreamcast that was developed by [...]

Gosu

Thursday, May 22nd, 2008 by Michael

TOJam was great fun, though I felt a little like a fish out of water. I haven’t used C++ in a while, and the last time I did anything serious with Visual Studio I had not yet gone to university.
As a result I spent most of my time writing game logic, the things which [...]

Impressions of TOJam 3

Tuesday, May 13th, 2008 by Enrico

We’re back from TOJam!
It really was a crazy weekend. We worked day and night from Friday evening all the way up to the Sunday evening deadline. There were the highs and lows throughout: sometimes things were going well and on schedule and we were feeling extremely productive and sometimes we were pushing through [...]

Tenthline at TOJam 3

Wednesday, May 7th, 2008 by Enrico

Michael and I are registered for TOJam 3, an indie game development jam held annually in downtown Toronto. The jam is a mad three-day dash to create small, polished, fun games. The games need to follow a theme (this year’s theme is cheese) and must incorporate some images and sounds, such as a [...]