The fine folks behind TOJam have finally posted all of the games from this year’s jam. Among them is the game we created that weekend: “Mousetrap Mania“. We’re quite proud of how it turned out.

The game was semi-inspired by “ChuChu Rocket!“, a quirky puzzle game for the Sega Dreamcast that was developed by Sonic Team. The player places arrows on the grid but instead of directing the mice, the arrows direct the car, which is strapped to a large wheel of cheese. The player needs to use the car to lure the mice into the traps but avoid allowing the mice hit the car. If the mice hit the car, they eat some of the cheese. If all of the cheese is eaten, the player loses. To win, the player must survive the mouse onslaught for 3 minutes. The victory screen shows both the number of mice caught and the number of slices of cheese left on the car — feel free to use both of these for bragging purposes. =)

You might also want to try “a game about bouncing“. Voted the best game at the jam, it sports a simple-but-fun gameplay mechanic centered around grabbing and bouncing off of bumpers and avoiding missiles. The visual and aural style are quite cool as well and, most amazing of all, it was all made by just one guy. He didn’t even need any graphics or sound “floaters” like we did. Graphics, audio, programming, all were done by him and him alone.  That’s some awesome talent right there.

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